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Online Stop Motion Maker

Create stop motion animations directly in your browser using photos. Capture frames one at a time, preview your animation instantly, and export it as a GIF.

Brush Ninja Stop Motion Maker is designed to be simple enough for beginners and classrooms, whilst still giving creators enough control to make detailed stop motion projects. It works on desktop and mobile, requires no downloads, and is completely free to use.

New to stop motion or working with kids? Try this simple animation lesson for kids โ†’ to get started quickly.

What you can do

  • Create stop motion animations frame-by-frame
  • Use drawings, toys, paper cutouts, LEGO, or clay models
  • Preview your animation as you work
  • Export your animation as a GIF or video

Looking to convert your animation to video? Use the GIF to MP4 converter.

Stop Motion vs Traditional Animation

Stop motion animation is created by taking photos of real objects and moving them slightly between each frame. Traditional animation, sometimes called frame-by-frame or cel animation, is created by drawing each frame by hand.

Brush Ninja Stop Motion Maker is designed for creating animations with toys, LEGO, paper cutouts, clay models, and other physical objects using your camera.

If youโ€™d rather draw your animations instead, try the Brush Ninja Animation Maker โ†’.

Frequently Asked Questions

Is Brush Ninja Stop Motion Maker free?

Yes! We may offer paid features in the future but currently it is completely free to use.

What is Brush Ninja Stop Motion Maker?

Brush Ninja Stop Motion Maker is an online tool for creating stop motion animations using photos, drawings, toys, LEGO, clay models, and other real-world objects. It works directly in your browser with no downloads required.

Is Brush Ninja safe?

Yes, Brush Ninja is safe to use. Itโ€™s a web-based application, and the free version collects no personal information. The paid version collects only the limited information it needs to function.

How do I make a stop motion animation?

To make a stop motion animation, take a photo of an object or scene, move your object or camera slightly, then take another photo. Repeat this process frame-by-frame to create movement. Brush Ninja lets you preview your animation instantly as you work.

Can I use my phone for stop motion animation?

Yes. Brush Ninja Stop Motion Maker works on both desktop and mobile devices, so you can create stop motion animations using your phone or tablet camera.

What can I use to make stop motion videos?

You can use toys, LEGO, clay, paper cutouts, drawings, household objects, or even people to create stop motion animations. Small movements between each frame create the illusion of motion.

Does Brush Ninja have onion skin?

Yes, Brush Ninja includes onion skinning. This lets you see previous frames as transparent overlays, making it easier to line up movements and create smoother stop motion animations.

What frame rate should I use for stop motion?

Beginners often start with 6 to 12 frames per second (the default is 6). Lower frame rates require fewer photos, while higher frame rates create smoother movement.

What is the easiest stop motion app for beginners?

Brush Ninja is designed to be simple and beginner-friendly, making it a good choice for first-time animators and classroom projects. Other popular stop motion apps include Stop Motion Studio and FlipaClip.

Can I export my stop motion animation as a GIF or video?

Yes. Brush Ninja allows you to export your stop motion animations as animated GIFs. You can also convert them to video using the GIF to MP4 converter.

Is stop motion animation expensive?

No. You can create stop motion animations using everyday objects and a phone or tablet camera. Brush Ninja offers a free version, making it accessible for schools, families, and beginners.

Stop Motion Glossary

If youโ€™re new to stop motion animation, some of the terms and techniques can feel unfamiliar at first. Weโ€™ve put together a glossary of animation terms to help explain the basics. Animation Glossary โ†’

Animation Terms

2

2D Animation

3

3D Animation

A

Alpha Channel

Ambient sound

Animation

Anti-Aliasing

Anticipation

Aspect Ratio

B

Bezier Curve

Bitmap

Blue Screen

Bone Animation

Bounce

Broadcast Standards

BrushNinja File Format

C

Call Sheet

Camera Angle

Camera Shake

Casting

Cel Animation

Character Animation

Character Design Sheets

Cinematic lighting

Claymation

Clean-up

Close-up

Color Correction

Color Grading

Compositing

Composition

Concept Art

Continuity editing

Cross-cutting

Cut

Cutout Animation

D

Depth of Field

Dialogue

Dissolve

Distributed Rendering

Dolby Atmos

Dope Sheet

Dutch Angle

E

Easing

Emitter

Exaggeration

Eyedropper

F

File Formats

Foley

Follow through

Forward Kinematics

Frame Rate

Frame

Framing

Freeze Frame

G

Ghosting

GIF File Format

Golden Ratio

Graph Editor

H

High key lighting

Hue and Saturation

I

Inertia

Infographic Animation

Inverse Kinematics

J

Joint

JPEG File Format

Jump cut

K

Keyframe Interpolation

Keyframe

Kinetic typography

L

Layers

Lens distortion

Level of Detail

Lighting

Line of action

Lip syncing

Looping

Low key lighting

M

Match cut

Matte painting

Montage

Morphing

Motion blur

Motion capture

Motion graphics

Motion path

Motion trail

Mouth shapes

MP3 File Format

MP4 File Format

N

Network rendering

Non-linear editing

O

Occlusion culling

Onion skinning

Overlapping action

P

Pan

Parallel rendering

Particle system

PDF File Format

Persistance of Vision

Phonemes

Playback speed

Plot

PNG File Format

Pose-to-pose animation

Props

Puppet animation

R

Render farm

Rendering

Resolution

Rigging

Rotoscoping

Rule of thirds

Run cycle

S

Safe zone

Scene

Score

Screenplay

Script

Shot

Silhouette

Skeletal animation

Slow Motion

Smears

Sound Design

Sound effects

Soundtrack

Special Effects

Split screen

Squash and Stretch

Staging

Stop Motion Animation

Storyboard

Straight-ahead Animation

T

Time Remapping

Timeline

Timing

Title Card

Title Sequence

Tracking shot

Tweening

V

Vector graphics

Visemes

Voice acting

Voice-over Narration

W

Walk cycle

WebM File Format

Weighting

Wide shot

Z

Z-depth

Zoom

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