← Animation Glossary

Cutout nimation

Cutout animation is a type of animation where characters and objects are made by cutting out pieces of paper or other materials, and then moving those pieces around to make them appear alive. It's kind of like making your own puppets and then putting on a puppet show. This style of animation can be seen in some TV shows and movies.

Check out the Cutout nimation help pages to find out more about using "Cutout nimation" with Brush Ninja.

Cutout animation has become a popular technique in the world of animation for its unique aesthetic and ease of production. This technique involves creating characters, props, and backgrounds using separate pieces of materials such as paper or cardstock. These pieces are then cut out with precision and assembled to create the desired image.

One of the benefits of cutout animation is that it can be done either traditionally or digitally. Traditional cutout animation involves physically cutting out the pieces of paper or other materials and manipulating them by hand. This method requires a lot of skill and patience but can produce beautiful results.

On the other hand, digital cutout animation involves using software to create and manipulate the cutout images. This method is faster and more efficient than traditional cutout animation, and allows for more complex animations to be created.

How to use Images for Cutout Animation in Brush Ninja

Benefits of Cutout Animation

One of the benefits of cutout animation is that it allows for quick production times and cost-effective animation while still creating visually appealing results. It is particularly useful for television shows that need to produce episodes on a tight schedule and budget.

Cutout animation is a unique technique that has become increasingly popular in the world of animation. Its ability to create visually appealing results while being cost-effective and efficient has made it a popular choice for television shows and short films. Whether done traditionally or digitally, cutout animation is a versatile technique that is sure to continue to be used in the future of animation.

Animation Terms

2

2D Animation

3

3D Animation

A

Alpha Channel

Ambient sound

Animation

Anti-Aliasing

Anticipation

Aspect Ratio

B

Bezier Curve

Bitmap

Blue Screen

Bone Animation

Bounce

Broadcast Standards

C

Camera Angle

Camera Shake

Casting

Cel Animation

Character Animation

Character Design Sheets

Cinematic lighting

Claymation

Clean-up

Close-up

Color Correction

Color Grading

Compositing

Composition

Concept Art

Continuity editing

Cross-cutting

Cut

Cutout nimation

D

Depth of Field

Dialogue

Dissolve

Distributed Rendering

Dolby Atmos

Dope Sheet

Dutch Angle

E

Easing

Emitter

Exaggeration

Eyedropper

F

Foley

Follow through

Forward Kinematics

Frame Rate

Frame

Framing

Freeze Frame

G

Ghosting

GIF File Format

Golden Ratio

Graph Editor

H

High key lighting

Hue and Saturation

I

Inertia

Infographic Animation

Inverse Kinematics

J

Joint

JPEG File Format

Jump cut

K

Keyframe Interpolation

Keyframe

Kinetic typography

L

Layers

Lens distortion

Level of Detail

Lighting

Line of action

Lip syncing

Low key lighting

M

Match cut

Matte painting

Montage

Morphing

Motion blur

Motion capture

Motion graphics

Motion path

Motion trail

Mouth shapes

MP3 File Format

MP4 File Format

N

Network rendering

Non-linear editing

O

Occlusion culling

Onion skinning

Overlapping action

P

Pan

Parallel rendering

Particle system

Persistance of Vision

Phonemes

Playback speed

Plot

PNG File Format

Pose-to-pose animation

Props

Puppet animation

R

Render farm

Rendering

Resolution

Rigging

Rotoscoping

Rule of thirds

Run cycle

S

Safe zone

Scene

Score

Screenplay

Script

Shot

Silhouette

Skeletal animation

Slow Motion

Smears

Sound Design

Sound effects

Soundtrack

Special Effects

Split screen

Squash and Stretch

Staging

Stop Motion Animation

Storyboard

Straight-ahead Animation

T

Time Remapping

Timeline

Timing

Title Card

Title Sequence

Tracking shot

Tweening

V

Vector graphics

Visemes

Voice acting

Voice-over Narration

W

Walk cycle

WebM File Format

Weighting

Wide shot

Z

Z-depth

Zoom

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