← Animation Glossary

Eyedropper

An Eyedropper is a tool used in animation to help artists choose colors from a picture or drawing. It works like a straw that sucks up the color and then lets you put it onto another part of the animation. It's like picking up a color and using it again later!

Check out the Eyedropper help pages to find out more about using "Eyedropper" with Brush Ninja.

In animation, color is an important aspect that can make or break the overall look and feel of a project. It can set the mood, create depth, and convey emotion. However, choosing the right colors can be a daunting task, especially when there are so many hues to choose from. This is where the eyedropper tool comes in handy.

The eyedropper tool is a simple yet powerful feature that allows animators to select colors from existing objects or images. This tool works by selecting the color of a pixel and then allowing you to apply that exact color to another area of your image or animation. It is a quick and easy way to ensure consistency in your color scheme and saves time by not having to manually track colors.

One of the main advantages of using the eyedropper tool is that it helps maintain a consistent color palette throughout your animation. By selecting colors from already established objects or images, you can easily match shades and tones without having to estimate or guess. This helps create seamless transitions between scenes and maintains a cohesive look throughout your project.

Another great advantage of using the eyedropper tool is that it saves time. Rather than spending hours trying to find the right shade of blue for your character’s eyes, you can simply use the eyedropper tool to select the color from their shirt and apply it to their eyes.

Moreover, using the eyedropper tool allows animators to experiment with different color combinations without having to spend too much time experimenting. In just a few clicks, you can try out different shades and tones until you find the perfect setting for your project.

Eyedropper tools are commonly found in animation software such as Brush Ninja, Adobe Animate, and Toon Boom Harmony. These tools are user-friendly and easy to access within the software’s interface. In addition, most software allows users to customize the tool’s settings, such as sample size and tolerance, to suit their specific needs.

The eyedropper tool is a valuable asset for animators. It helps maintain consistency in color schemes, saves time, and allows for experimentation with different color combinations. By utilizing this simple yet powerful feature, animators can create stunning visuals that capture the essence of their project.

Animation Terms

2

2D Animation

3

3D Animation

A

Alpha Channel

Ambient sound

Animation

Anti-Aliasing

Anticipation

Aspect Ratio

B

Bezier Curve

Bitmap

Blue Screen

Bone Animation

Bounce

Broadcast Standards

C

Camera Angle

Camera Shake

Casting

Cel Animation

Character Animation

Character Design Sheets

Cinematic lighting

Claymation

Clean-up

Close-up

Color Correction

Color Grading

Compositing

Composition

Concept Art

Continuity editing

Cross-cutting

Cut

Cutout nimation

D

Depth of Field

Dialogue

Dissolve

Distributed Rendering

Dolby Atmos

Dope Sheet

Dutch Angle

E

Easing

Emitter

Exaggeration

Eyedropper

F

Foley

Follow through

Forward Kinematics

Frame Rate

Frame

Framing

Freeze Frame

G

Ghosting

GIF File Format

Golden Ratio

Graph Editor

H

High key lighting

Hue and Saturation

I

Inertia

Infographic Animation

Inverse Kinematics

J

Joint

JPEG File Format

Jump cut

K

Keyframe Interpolation

Keyframe

Kinetic typography

L

Layers

Lens distortion

Level of Detail

Lighting

Line of action

Lip syncing

Low key lighting

M

Match cut

Matte painting

Montage

Morphing

Motion blur

Motion capture

Motion graphics

Motion path

Motion trail

Mouth shapes

MP3 File Format

MP4 File Format

N

Network rendering

Non-linear editing

O

Occlusion culling

Onion skinning

Overlapping action

P

Pan

Parallel rendering

Particle system

Persistance of Vision

Phonemes

Playback speed

Plot

PNG File Format

Pose-to-pose animation

Props

Puppet animation

R

Render farm

Rendering

Resolution

Rigging

Rotoscoping

Rule of thirds

Run cycle

S

Safe zone

Scene

Score

Screenplay

Script

Shot

Silhouette

Skeletal animation

Slow Motion

Smears

Sound Design

Sound effects

Soundtrack

Special Effects

Split screen

Squash and Stretch

Staging

Stop Motion Animation

Storyboard

Straight-ahead Animation

T

Time Remapping

Timeline

Timing

Title Card

Title Sequence

Tracking shot

Tweening

V

Vector graphics

Visemes

Voice acting

Voice-over Narration

W

Walk cycle

WebM File Format

Weighting

Wide shot

Z

Z-depth

Zoom

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