โ† Animation Glossary

Dope Sheet

A dope sheet is a special kind of chart that helps animators keep track of what happens in their animation over time. It is a big grid, with rows and columns that show different things happening in the animation, like when characters move or talk. Animators use the dope sheet to plan out their animation and make sure everything happens at the right time.

Animation is a complex and time-consuming process that requires careful planning and organization. One of the most important tools for animators is the โ€œdope sheetโ€. A dope sheet is essentially a timeline that shows each frame of the animation and the actions that occur in each frame. This tool allows animators to plan the timing of different elements in the animation, such as character movements and dialogue, and to keep track of important notes and instructions.

Note: A dope sheet can also be called a time sheet or exposure sheet.

One of the key benefits of using a dope sheet is that it enables animators to work more efficiently. By having a clear timeline of the animation, they can plan out each element in advance, making sure that everything fits together seamlessly. This can prevent mistakes and ensure that the final product is of high quality.

Example Dope Sheet layout

Example Dope Sheet layout

Download a Dope Sheet Template

Download a free dope sheet template to help you plan your animation.

Download Dope Sheet as PDF - Download Dope Sheet as Png

A big benefit of using dope sheets is that it allows multiple animators to work on different parts of the project at the same time. By sharing a digital version of the dope sheet, all team members can see what has been done and what needs to be done. They can also make comments and suggestions that can be incorporated into the project.

While most dope sheets today are created digitally using specialized software, there are still some traditionalists who prefer to use physical sheets of paper. These sheets are often numbered with frames and have instructions written on them. While this may seem outdated, there is something to be said for the tactile nature of physical sheets.

A dope sheet is an essential tool for any animator working on an animation project. Whether it is created digitally or using physical sheets, it provides a clear timeline of the animation and allows for efficient planning and organization. By using this tool, animators can work more efficiently, collaborate more effectively, and create a high-quality final product.

Animation Terms

2

2D Animation

3

3D Animation

A

Alpha Channel

Ambient sound

Animation

Anti-Aliasing

Anticipation

Aspect Ratio

B

Bezier Curve

Bitmap

Blue Screen

Bone Animation

Bounce

Broadcast Standards

C

Camera Angle

Camera Shake

Casting

Cel Animation

Character Animation

Character Design Sheets

Cinematic lighting

Claymation

Clean-up

Close-up

Color Correction

Color Grading

Compositing

Composition

Concept Art

Continuity editing

Cross-cutting

Cut

Cutout nimation

D

Depth of Field

Dialogue

Dissolve

Distributed Rendering

Dolby Atmos

Dope Sheet

Dutch Angle

E

Easing

Emitter

Exaggeration

Eyedropper

F

Foley

Follow through

Forward Kinematics

Frame Rate

Frame

Framing

Freeze Frame

G

Ghosting

GIF File Format

Golden Ratio

Graph Editor

H

High key lighting

Hue and Saturation

I

Inertia

Infographic Animation

Inverse Kinematics

J

Joint

JPEG File Format

Jump cut

K

Keyframe Interpolation

Keyframe

Kinetic typography

L

Layers

Lens distortion

Level of Detail

Lighting

Line of action

Lip syncing

Low key lighting

M

Match cut

Matte painting

Montage

Morphing

Motion blur

Motion capture

Motion graphics

Motion path

Motion trail

Mouth shapes

MP3 File Format

MP4 File Format

N

Network rendering

Non-linear editing

O

Occlusion culling

Onion skinning

Overlapping action

P

Pan

Parallel rendering

Particle system

Persistance of Vision

Phonemes

Playback speed

Plot

PNG File Format

Pose-to-pose animation

Props

Puppet animation

R

Render farm

Rendering

Resolution

Rigging

Rotoscoping

Rule of thirds

Run cycle

S

Safe zone

Scene

Score

Screenplay

Script

Shot

Silhouette

Skeletal animation

Slow Motion

Smears

Sound Design

Sound effects

Soundtrack

Special Effects

Split screen

Squash and Stretch

Staging

Stop Motion Animation

Storyboard

Straight-ahead Animation

T

Time Remapping

Timeline

Timing

Title Card

Title Sequence

Tracking shot

Tweening

V

Vector graphics

Visemes

Voice acting

Voice-over Narration

W

Walk cycle

WebM File Format

Weighting

Wide shot

Z

Z-depth

Zoom

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