← Animation Glossary

Color Correction

Color correction is the process of adjusting the colors in an animated show to make them look better. The colours are changed to make the video fit the mood of the story. This helps make the animation more interesting for us to watch!

Please note that Color Correction is not directly applicable to Brush Ninja.

Color correction is an essential part of the animation process as it helps to convey the intended message of the animated content. It is a delicate process that requires careful consideration and attention to detail. Animation color correction can be done in various ways, and this article will explore some of the techniques used in the industry.

One of the most common techniques used in animation color correction is adjusting the white balance. This technique involves removing any unwanted color casts that may have occurred during filming or post-production. A color cast is when white areas in an image appear to have a tint of color. Adjusting the white balance ensures that all colors in the animation are accurate.

Another important technique used in animation color correction is increasing contrast. Color contrast involves changing the difference between the colours, making the blacks blacker and the whites whiter. This technique makes colors pop more and enhances the overall visual appeal of the animation. Increasing contrast also helps to create depth, making the animation look more lifelike.

Color desaturation is another popular technique used in animation color correction. This technique involves reducing the amount of color in an image (making colours closer to grey) to create a more muted or subtle look. Desaturating colors can help to create a specific mood or atmosphere, such as a somber or melancholic feel.

Tweaking hue and saturation levels is another technique used in animation color correction. This technique allows animators to adjust specific colors, such as skin tones, to achieve the desired look or feel. For example, tweaking hue and saturation levels can help to make skin tones appear warmer or cooler.

There are various software tools available that can assist animators with color correction. Adobe Premiere Pro and DaVinci Resolve are two popular software tools used in the industry. These tools offer a wide range of features and options for adjusting colors, including automatic color correction tools that can save time and effort.

Animation Terms

2

2D Animation

3

3D Animation

A

Alpha Channel

Ambient sound

Animation

Anti-Aliasing

Anticipation

Aspect Ratio

B

Bezier Curve

Bitmap

Blue Screen

Bone Animation

Bounce

Broadcast Standards

C

Camera Angle

Camera Shake

Casting

Cel Animation

Character Animation

Character Design Sheets

Cinematic lighting

Claymation

Clean-up

Close-up

Color Correction

Color Grading

Compositing

Composition

Concept Art

Continuity editing

Cross-cutting

Cut

Cutout nimation

D

Depth of Field

Dialogue

Dissolve

Distributed Rendering

Dolby Atmos

Dope Sheet

Dutch Angle

E

Easing

Emitter

Exaggeration

Eyedropper

F

Foley

Follow through

Forward Kinematics

Frame Rate

Frame

Framing

Freeze Frame

G

Ghosting

GIF File Format

Golden Ratio

Graph Editor

H

High key lighting

Hue and Saturation

I

Inertia

Infographic Animation

Inverse Kinematics

J

Joint

JPEG File Format

Jump cut

K

Keyframe Interpolation

Keyframe

Kinetic typography

L

Layers

Lens distortion

Level of Detail

Lighting

Line of action

Lip syncing

Low key lighting

M

Match cut

Matte painting

Montage

Morphing

Motion blur

Motion capture

Motion graphics

Motion path

Motion trail

Mouth shapes

MP3 File Format

MP4 File Format

N

Network rendering

Non-linear editing

O

Occlusion culling

Onion skinning

Overlapping action

P

Pan

Parallel rendering

Particle system

Persistance of Vision

Phonemes

Playback speed

Plot

PNG File Format

Pose-to-pose animation

Props

Puppet animation

R

Render farm

Rendering

Resolution

Rigging

Rotoscoping

Rule of thirds

Run cycle

S

Safe zone

Scene

Score

Screenplay

Script

Shot

Silhouette

Skeletal animation

Slow Motion

Smears

Sound Design

Sound effects

Soundtrack

Special Effects

Split screen

Squash and Stretch

Staging

Stop Motion Animation

Storyboard

Straight-ahead Animation

T

Time Remapping

Timeline

Timing

Title Card

Title Sequence

Tracking shot

Tweening

V

Vector graphics

Visemes

Voice acting

Voice-over Narration

W

Walk cycle

WebM File Format

Weighting

Wide shot

Z

Z-depth

Zoom

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