← Animation Glossary

Vector graphics

Vector graphics are a special type of computer art that uses shapes, lines, and colors to create pictures that can be made bigger or smaller without getting blurry or pixelated. This makes them perfect for creating animations where objects need to move smoothly and seamlessly.

In the world of animation, vector graphics play a crucial role in creating high-quality visuals that are both scalable and manipulable. Vector graphics use mathematical equations to create images that are made up of lines, curves, and shapes. This allows for smooth animation and scaling without losing quality or pixelation. The flexibility of vector graphics has made them a popular choice among designers and animators for creating characters, backgrounds, and other elements.

One major advantage of using vector graphics in animation is their scalability. Unlike raster images, which are made up of individual pixels, vector graphics can be resized without losing clarity or resolution. This makes them ideal for animations that need to be viewed at different sizes or on different platforms. For example, an animated logo created with vector graphics can be used on a website, mobile app, or even printed materials like business cards or brochures.

Another advantage of using vector graphics is their ability to be easily manipulated and edited. Because they are created using mathematical equations rather than pixels, individual elements can be moved and adjusted without affecting the rest of the image. This allows animators to make quick changes to characters or backgrounds without having to redraw everything from scratch.

When you draw shapes in Brush Ninja animated gif maker you are creating vector graphics. This means that you can easily scale your drawings up and down without losing quality.

Vector graphics play an important role in modern animation by providing a flexible and scalable medium for creating high-quality visuals. Their ability to be easily edited and updated along with their smooth animation capabilities make them a popular choice among designers and animators alike. As technology continues to advance and new platforms emerge, vector graphics will undoubtedly continue to play a key role in the world of animation.

Animation Terms

2

2D Animation

3

3D Animation

A

Alpha Channel

Ambient sound

Animation

Anti-Aliasing

Anticipation

Aspect Ratio

B

Bezier Curve

Bitmap

Blue Screen

Bone Animation

Bounce

Broadcast Standards

C

Camera Angle

Camera Shake

Casting

Cel Animation

Character Animation

Character Design Sheets

Cinematic lighting

Claymation

Clean-up

Close-up

Color Correction

Color Grading

Compositing

Composition

Concept Art

Continuity editing

Cross-cutting

Cut

Cutout nimation

D

Depth of Field

Dialogue

Dissolve

Distributed Rendering

Dolby Atmos

Dope Sheet

Dutch Angle

E

Easing

Emitter

Exaggeration

Eyedropper

F

Foley

Follow through

Forward Kinematics

Frame Rate

Frame

Framing

Freeze Frame

G

Ghosting

GIF File Format

Golden Ratio

Graph Editor

H

High key lighting

Hue and Saturation

I

Inertia

Infographic Animation

Inverse Kinematics

J

Joint

JPEG File Format

Jump cut

K

Keyframe Interpolation

Keyframe

Kinetic typography

L

Layers

Lens distortion

Level of Detail

Lighting

Line of action

Lip syncing

Low key lighting

M

Match cut

Matte painting

Montage

Morphing

Motion blur

Motion capture

Motion graphics

Motion path

Motion trail

Mouth shapes

MP3 File Format

MP4 File Format

N

Network rendering

Non-linear editing

O

Occlusion culling

Onion skinning

Overlapping action

P

Pan

Parallel rendering

Particle system

Persistance of Vision

Phonemes

Playback speed

Plot

PNG File Format

Pose-to-pose animation

Props

Puppet animation

R

Render farm

Rendering

Resolution

Rigging

Rotoscoping

Rule of thirds

Run cycle

S

Safe zone

Scene

Score

Screenplay

Script

Shot

Silhouette

Skeletal animation

Slow Motion

Smears

Sound Design

Sound effects

Soundtrack

Special Effects

Split screen

Squash and Stretch

Staging

Stop Motion Animation

Storyboard

Straight-ahead Animation

T

Time Remapping

Timeline

Timing

Title Card

Title Sequence

Tracking shot

Tweening

V

Vector graphics

Visemes

Voice acting

Voice-over Narration

W

Walk cycle

WebM File Format

Weighting

Wide shot

Z

Z-depth

Zoom

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