Network rendering
Network rendering is when a group of computers work together to make a really cool animated movie. Instead of just one computer doing all the work, many computers share the job and make the movie faster and better!
Please note that Network rendering is not directly applicable to Brush Ninja.
Network rendering is a technique used in animation to distribute the rendering workload across multiple computers connected to a network. Instead of relying on a single computer to render an entire project, network rendering allows the workload to be distributed among multiple computers, which can significantly reduce the time required for rendering.
By using network rendering, animators can take advantage of the collective computing power of multiple machines to render high-quality animations more quickly. This technique is particularly useful for large-scale projects that require heavy processing power and can take days or even weeks to render on a single machine.
The process involves setting up a render farm - which is essentially a group of computers connected together on a network - and installing specific software that allows them to communicate with each other and work together. The animation files are then divided into smaller segments, with each segment assigned to a particular computer on the network for rendering.
Once all the segments have been rendered, they are automatically sent back to the main computer where they are combined into a completed animation. This results in significant time savings and allows animators to focus on other aspects of their work while the rendering process takes place in the background.