Bezier Curve
A Bezier curve is a special kind of line that is used in animation to create really smooth and curvy shapes. It's named after a mathematician named Pierre Bezier who came up with the idea. Basically, you start with two points and then add two more points that describe how the line curves between them. By adjusting these control points, animators can make all kinds of cool shapes like circles, waves or even a heart!
Please note that Bezier Curve is not directly applicable to Brush Ninja.
Bezier curves are a fundamental mathematical concept in the animation industry that has revolutionized the way we create smooth, curved lines and shapes.
When animating the use of Bezier curves has made it possible to achieve precise control over motion paths for objects in an animation. The movement path is defined by a set of control points that determine the objects direction making it easy to create complex animations with multiple layers.
Bezier curves are also widely used in font design and vector illustrations, where they are used to create scalable letterforms and intricate shapes. In font design, Bezier curves are used to maintain the quality and shape of letters even when enlarged or reduced. Similarly, in vector illustrations, they are used to create complex shapes that can be easily scaled without losing detail.
Another advantage of Bezier curves is their ability to provide precise control over animation timing and easing. Timing refers to how fast an object moves along its path, while easing refers to its acceleration or deceleration as it moves along its path. With Bezier curves, animators can adjust both timing and easing with great precision, making it possible to create more realistic and dynamic animations.